“No Future!” sang some pop group, once, and maybe they were singing about OLL #124, where Wired.co.uk’s News Editor Duncan Geere joins the team to talk about what happens next. What happens next? The same thing as last time, apparently, but in 3D!!!!! OMG.

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Read more about this week's episode »

One Life Left — s04e19 — #91 — Bond Life

“Goldeneye,” sang Tina Turner. “I found his weakness. Goldeneye, he’ll do what I please.” She wasn’t singing about One Life Left, but she might as well have been. We’re weak, he’s pleasing: it’s this week’s special guest, Martin Hollis, Producer and Director of N64 classic Goldeneye!

Why’s Martin on the show? Well, listen and you’ll find out, doofus. But if you’re impatient, here’s the précis. It’s to fend off questions about his current projects. What does Martin think about working with the next generation of videogame hardware? Is it true Nintendo are thinking about porting Facebook to the DS? And is he really working on the spiritual successor to Goldeneye right now?

Elsewhere, in a minor news coup, Ann reveals the exact launch year of the PS4 and the Xbox-wait-a-minute-I-can-do-this, Derek complains there aren’t enough games for him to sell in January and The Rage is missing, presumed poached. There’s also some excellent music, a triplet of reviews and plenty of unprofessional bickering.

One Life Left! No time for sweetness — but a bitter kiss will bring us to our knees. Thanks, Tina.

Music on #91:

How To Kill a Man From Outer Space // SAVESTATES
Arctic // CFCF
Glitch Test // Vastik Root

Download the episode as an MP3 from here. See you next week. And join our Twitter feed at /onelifeleft. Go!

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8 Comments »

  1. I’ve never played Goldeneye. Mr. Hollis was a great guest though, wasn’t he? Another great show, and for some reason the podcast downloaded before the bikeshow podcast, so I’ve yet to hear Jack’s laying down of the fund raising gauntlet.

    Comment by John the Monkey — January 28, 2009 @ 2:53 am
  2. why does everyone go on about goldeneye. the truth is goldeneye isn’t all that!

    GET OVER IT! GOLDENEYE BLOWS!

    Comment by C — January 28, 2009 @ 3:30 am
  3. I had a Playstation (original version) thrown at my head once.

    Wasn’t that sore.

    Comment by Zoltan — January 28, 2009 @ 5:55 am
  4. GoldenEye was absolutely sensational at the time, so thanks to Martin, the Doakster and all the others for the good times.

    Those who claim that GoldenEye remains objectively the finest FPS however are gravely misguided.

    Comment by Leon — January 29, 2009 @ 5:34 am
  5. Dear C,

    Please stop it.

    Yours,
    Gerry Tierney

    Comment by Starke — January 29, 2009 @ 9:04 am
  6. Re: hitting people with consoles, the PS3 is over a kilo heavier than the original XBox, so you’re right that it’s the one to do real damage.

    Comment by iainl — February 9, 2009 @ 5:48 am
  7. First time listener and I really enjoyed the show. Major kudos to Martin Hollis for making a very significant impact in video game history. Goldeneye was the game that set the standards for future console FPS/multiplayer games.
    I have a crazy story that goes along with this game. I got this game around when it first came out – actually was a gift for my pops (but you know it was for me and my little bros). Well I’m playing single player in the Facility level near the end where there’s a cinematic with Bond and that Traitor dude. They have a conversation about stuff, but as they are just about to say, “For England James” “For England.” My mum walks into the living room and says, “Princes Diana died…” Chills rolled down my spine as I watched my British video game characters salute England one last time. Then the sirens go off and I’m like whoa wtf and shooting and gas tanks explode and all that bit. But yea that is a gaming moment in history that I will never forget…
    Just thought I’d share. Love the show!!!

    -A.J.

    Comment by A.J. — May 5, 2009 @ 8:42 am
  8. Your podcasts and MP3 downloads aren’t working :(

    Comment by Kieran — July 6, 2009 @ 4:33 am

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